Doom Dev Blasts Xbox: 'They Don’t Understand Art' After Massive Layoffs at id Software (2026)

In the world of gaming, few studios carry the same weight and legacy as id Software. The creators of the iconic Doom franchise have left an indelible mark on the industry, and their recent layoffs have sparked a heated debate. As lead services programmer Chris Hays puts it, "They fundamentally don't understand art." But what does this mean for the future of id and the gaming landscape? Let's dive in and explore the implications of this bold statement.

The Layoffs and Their Impact

The recent layoffs at id Software have been a shock to the gaming community. With 136 staff members let go, the studio is now significantly smaller than it was during the development of Doom 2016. This has led to a sense of uncertainty and concern among fans and industry observers alike. Hays' frustration is palpable, as he questions the decision-making process behind the layoffs. "It's hard to make a game that is AAA, that's like we've done before, with half the people," he says. "And by hard, I mean impossible."

The Role of Xbox and Microsoft

The layoffs have also brought the spotlight onto Xbox and Microsoft, who are now under scrutiny for their handling of the situation. Hays believes that the companies don't fully grasp the artistic and creative process behind game development. "They fundamentally don't understand art," he asserts. This lack of understanding, he argues, has led to a disconnect between the companies and the developers they oversee.

The Future of id Software

The question now is what the future holds for id Software. With a smaller team, the studio will need to adapt and find new ways to create games that live up to their legacy. Hays' comments suggest that the company may need to reevaluate its approach to game development and find new ways to innovate and create engaging experiences. "We have fewer than we had before," he says. "So, are we going to make something equivalent to a single-player Xbox 360 game?"

The Broader Implications

The layoffs at id Software are just one part of a larger trend in the gaming industry. The recent "reset" at Xbox, which has seen thousands of layoffs and the departure of several high-profile studios, has raised questions about the future of the industry. As Hays notes, the companies involved in these layoffs may not fully understand the artistic and creative process behind game development. This lack of understanding could have far-reaching implications for the industry as a whole.

Conclusion

In my opinion, the layoffs at id Software are a stark reminder of the challenges facing the gaming industry today. As the industry continues to evolve and adapt to new technologies and business models, it's crucial that companies like Xbox and Microsoft take a step back and consider the impact of their decisions on the developers and creators who make the games we love. The future of gaming is at stake, and it's up to us to ensure that the industry remains a vibrant and creative space for years to come.

Doom Dev Blasts Xbox: 'They Don’t Understand Art' After Massive Layoffs at id Software (2026)
Top Articles
Latest Posts
Recommended Articles
Article information

Author: Lakeisha Bayer VM

Last Updated:

Views: 6388

Rating: 4.9 / 5 (69 voted)

Reviews: 92% of readers found this page helpful

Author information

Name: Lakeisha Bayer VM

Birthday: 1997-10-17

Address: Suite 835 34136 Adrian Mountains, Floydton, UT 81036

Phone: +3571527672278

Job: Manufacturing Agent

Hobby: Skimboarding, Photography, Roller skating, Knife making, Paintball, Embroidery, Gunsmithing

Introduction: My name is Lakeisha Bayer VM, I am a brainy, kind, enchanting, healthy, lovely, clean, witty person who loves writing and wants to share my knowledge and understanding with you.